Batman: Arkham City ReviewQuestion: who doesn't love Batman? The Joker? Although, when you think about it, I guess even he loves Batman in his own twisted sort of rivalry with the Caped Crusader. Some of you may be wondering why this question has any relevance. Well, if you read the title, you might already know that: because today I'm reviewing a little game called Batman: Arkham City. The game is a sequel to 2009's stellar Batman: Arkham Asylum, and continues the story started with that game. Now, I never played Arkham Asylum, which you can blame on Nintendo for not making the Wii powerful enough run such a title, but that's beside the point. However, I recently had the privilege to play Arkham City on Wii U, so you can expect a run down on how that version differs from the older versions that actually came out when the game was relevant. But first, let's talk about the game itself and how it holds up.
After the events of Asylum, Hugo Strange manages to convince
Kirby's Adventure Retro ReviewWhile it is true Kirby got his start on the old GameBoy, it wasn't until his first console outing that we really got to know the adorable pink puffball. His rosy hue and his knack for copying enemy abilities are all features that first showed up in Kirby's Adventure for the NES. For this month's Retro Review, let's take a look back at this classic title and see how it has held up over the years.
As per usual, Dreamland is in yet another crisis. King Dedede stole the Star Rod from the Fountain of Dreams, keeping all the Dreamlanders from dreaming in their sleep. He breaks the Star Rod and scatters the pieces across Dreamland. It's up to Kirby to defeat the guardians of each piece of the Star Rod and restore dreams to Dreamland. This game also marked the first appearance of one of my favorite Kirby characters: Meta Knight!
While the story is fairly simple, there is one part of it that really stuck out to me. I know it may be a bit unnecessary to
Nintendo and the Unoriginality ArgumentIn my time on the internet, I've heard many a callous argument against Nintendo. There's the absolutely laughable one that they're a kiddy company that only make kiddy games for kiddy kids and kitty cats. But there's one that I find at least slightly more valid. Perhaps you've heard this one, too. You don't have to look very far to find it. It's the one that says that Nintendo is completely unorginal and relies too heavily on “rehashing” their old intellectual properties. Now excuse me while I snicker facetiously behind my hand.
Now, some of you might be able to guess this, but I'm a hardcore Nintendo fan. It should be pretty obvious that I don't agree with these arguments in the slightest. While I do believe it would only benefit Nintendo to branch out and make more new IP and characters, I see nothing wrong with them revisiting old franchises. And before some of you race off to the comments to tell me what a biased nut
Liberation Maiden ReviewGuild 01, a series of three 3DS eShop exclusive titles that launched late last year: Liberation Maiden, Crimson Shroud, and Aero Porter. These games were published by Level-5 and developed by several of Japan's finest game developers. In anticipation for the upcoming Guild 02 games, and because the games recently went on sale, I've finally had the excuse to experience one of the games in this series I was most interested in: Suda 51's shooter, Liberation Maiden.
It's 100 years in the future. Japan has been overrun by a totalitarian organization known as the Dominion. The recently reconstructed Japanese government elects Shoko Ozora, daughter of their recently assassinated first president. It is Shoko's duty to pilot her Liberator mech against the Dominion forces, because delegating is for cowards.
You know, it's really progressive of the Japanese to elect a high school aged girl as their leader in such a time of crisis. And here I thought the Japanes
Super Smash Bros. 4 New Entry PredictionsA new Smash Bros. is just around the corner. And do you know what the means? Fan speculation as to who's gonna be in it. Lots and lots of fan speculation. In fact, I think it's high time I jump on the bandwagon and give you my thoughts on what characters should be in next Smash Bros. Keep in mind, that I'm going to be keeping this list fairly realistic by sticking to characters who at least have a chance in appearing in Nintendo's mascot brawler (meaning that they've starred in a game that was on a Nintendo console). As cool as it might be to have Gordon Freeman and Link battle it out to see who is the best silent protagonist, the chances of that happening are slim to none. With that out of the way, here's my list of characters I would like to see in the new Smash Bros., in no particular order.
It is true that Ridley has already appeared in every Smash Bros., but he's never been a playable character. Hopefully, that will
Luigi's Mansion: Dark Moon ReviewLuigi has been living in his brother's shadow for many years. While often playing a role in Mario's adventures, he was always relegated to the position of player two. That all changed with the launch of the GameCube when Luigi starred in his own game, Luigi's Mansion. The game's reception was mostly positive, and it has gained quite a cult following over the years. Recently, Luigi had a second chance at the spotlight with Luigi's Mansion: Dark Moon on the 3DS.
Dark Moon is a sequel to the original game. It begins with the Doctor Farnsworth-esque Professor E. Gadd studying a peaceful bunch of ghosts haunting the Evershade Valley. His scientific excursions go horribly wrong when the Dark Moon, a celestial gem that kept the ghouls pacified, is shattered into six pieces. Narrowly escaping the violent disposition of the specters, E. Gadd calls upon the reluctant Luigi to collect the pieces of the Dark Moon, which were scattered across five haunted m
Wario Land: Super Mario Land 3 Retro ReviewWario Land: Super Mario Land 3. Wh-what is this? What's going on? Whose “Land” is it? Is it Wario's Land? Or is it Mario's Land? I don't even know. Confusing name aside, this month's retro review is on Wario Land: Super Mario Land 3, in case you couldn't already guess. It's a sequel to Super Mario Land 2: 6 Golden Coins, which I consider to be one of the best Mario platformers ever to grace a handheld. So, how did its sequel turn out? Well, let's have a look!
After getting his butt kicked at the end of Super Mario Land 2, Wario is out for revenge on his goody-two-shoes cousin, Mario. How does he plan on enacting this revenge, you might ask? By getting such a big, grand castle that it puts even Mario's to shame. And how does he plan on getting this super castle? By collecting treasure and coins, lots and lots of coins.
If you haven't already figured it out, this game stars Mario's much-loathe